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Answer by Araw

Look in the application class, it offers some scene loading functions: http://unity3d.com/support/documentation/ScriptReference/Application.html for example Application.LoadLevel();...

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Answer by JusticeAShearing

I have two ways that could help you. It is one, or the other, due to whichever circumstances arise. First One: This depends on the idea that you have a script which activates the sound. If that is so,...

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